![]() ![]() Capture or purchase a small racket and make it a casino.Rush as money permits on production while tanking a neighbourhood through attacking every derelict building in it and ransacking them to get loot and money (tanking the starting neighbourhood is not a bad idea as it reduces racket costs in the neighbourhood and the vast majority of rackets will be breweries).Upgrade alcohol to max, rushing immediately to get to whisky, start producing it and then work on getting production to max while finishing exploration.If there are more than five large buildings in the starting neighbourhood, capture a derelict large building once enough combat comfort and loot boxes are gained to face 8-10 thugs (dependant on difficulty) and make it a brewery, if there are five or less, take over a medium building). Start exploring the map (all neighbourhoods) with the two teams, one the boss alone the other the 2 hired gangsters and check how many large buildings there are in the starting neighbourhood. Hire 2 gangsters, player’s choice, but Grover and Maria are incredible to start. Sell the brewery immediately and buy it back as a brothel, the safehouse can produce the necessary booze for the speakeasy at the moment, but make sure it is supplied or it will not gain any income. ![]() That all said we get to the meat and potatoes, gaming the game. A fully upgraded small brewery producing whiskey costs 30 a week (using max storage figures, storage being useless most of the game so 4$ can be saved no problem) and produces 16 bottles of whiskey at a whopping 50 $ per case through standing orders or a minimum of 40$ per case as sold to minor factions or a take of 800 (I see no purpose in selling straight up to the minors until every faction has a max standing order).Įvery racket consuming booze to function requires the booze to get max take.A fully upgraded small casino serving whiskey costs 100 a week and takes in anywhere from a loss to 1200-1500, I honestly can’t be bothered to sit watching the fluctuations between weeks for hours on end to give a more accurate average than 700-900 as it doesn’t change my point.A fully upgraded small brothel, also serving whiskey, although not necessary to serve booze costs 33 a week and takes in about 300-350, again with fluctuations.A fully upgraded small speakeasy serving whiskey costs 50 a week and takes in about 500-550, maybe a bit less or more depending on boss.Most importantly, each racket that becomes a part of a synergy will move up the synergy ladder but won’t leave the synergy ladder unless it is sold (disrupting the entire synergy). While five of a kind is certainly the best bonus, the straight is second and will be the first to get so it is important to start it off well. What is needed for each synergy can be viewed from the neighbourhood overview panel and hovering over the synergy itself. A synergy bonus is obtained when enough rackets to fulfil the requirements have been taken.
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